This script has 2-pointer and 3-scripts as child entries. To spawn random Items, you need to use SpawnedItemConverter script.How to spawn random items!: Click for Description If you like my work, well what are you waiting for? leave a Like already.FYI, you can have more than 1 equipment, so for 2nd equipment, the second set is given.Changing the selection in the Equipment 1 ID, changes the equipment pointer in the Equipment 1 PTR-> automatically, BUT, just in case if it doesnt, Ive provided the whole Equipment Def array list, that contains all the pointers of the equipment, all you need is to copy the value and paste it there (in the Equipment 1 PTR->).Its just a simple dropdown menu, all you need is to select equipment of your choice through it and that all (also dont forget to set the Count to 1 to actually have an equipment) (To refresh main inventory, acquire any other item) And this way if you press TAB key you can see it in your inventory. After that go insideĪnd start adding the Items IDs that are available in itemStack pointer list. So in-order to add an item display, you also need to increase it. This works differently then itemStack so read following information carefully!Įvery time you gain a different item, (that is not already in the inventory), this counter in incremented. For those of you who want the icon in inventory as well, Ive provided with itemAcquisitionOrder pointer list.You can give any amount you want and you will have the same effect as the max-stack of that item should have. For those of you who do not care about visual display its enough. (Not unless you acquire that particular item). But it will not give you an icon in the inventory. Giving an amount to any item will have the same effect as if you collected that item that much.The List Description is in following format:.Also since the items are in alphabet order, so it should be very easy to find your preferred item. (except that the white rarity is just left black). The items are given in respect of their rarity which you can check here on.Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process.Details on how to use Item and Equipment pointer list is given in the next POST.You can set Whatever Item/Equipment you want to how much you want.You can also use coordinates (UP-DOWN) along with it for proper flying. Pointers in the k_BackingField, allows you to manipulate gravity, hence handy in flying.You can edit money, lunar coins, basic health, speed, acceleration, damage, heath regen speed, luck, level and a lot of other things.To get immunity you can use isBoss in _master section.Alternatively, you can always modify health, barrier and shield etc. To get invincibility you can simply use the k_BackingField pointer (set and freeze it to 1) in k_BackingField section.Most of the pointers related to the player stat are pretty self explanatory e.g.Almost all the stuff related to player is included in pointers section, the scripts are just some extra entries to make life easier.
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